It has been a quiet year for gaming, unsurprisingly. In celebration of vaccinations and the ability to actually interact with other people, I put on the Alma scenario from Neil Thomas’s 19th century war-games rules. No optional rules were used. The game was enjoyed by all, though it turned out to be rather briefer than I expected.
The rules were as written, save that we were using 28mm figures, and so I changed the distances in the rules to be measured in inches, and the squares on the map given to be 24” each.
The battle was brief because the overly aggressive British poured across the river and up the slope, rather rapidly discovering that Cannister fire is a BAD THING (to quote messers. Sellars and Yateman). I must admit I feel slight guilt about this, because I prepared quick play sheets for those involved, and I am afraid I neglected to emphasize that the British infantry outranged the Russian by double, and that thy could engage the guns from outside close (canister) range, and that the Russian infantry were more or less constrained to melee. Closing allowed the Russians to respond with energy. Mea culpa, mea culpa, mea maxima culpa.
In any case the British crossed the stream without softening up the Russians at all, allowing both the russian infantry to charge home and the Russian guns to fire at close range. They were driven off the slope in a welter of fallen lead.
We called it on turn 7. Oh well, sorry lads.
Figures are a mix of Wargames Foundry and Great War Miniatures
We hope to try some more soon.